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About the Game
Colonies x Grand Strategy
Fusing the intuitive management of Colony-Build games with the clear competitive stakes and vast scale of Grand Strategy.Dive into diverse breakthrough tactics:
Early Rush • Cultural Expansion • Trade/Slavery • Migration • Enforce other tribes to tribute or become your vassal.
Combine these approaches, restarting to conquer new paths after each victory.

We added simple grand strategy gameplay to colony-building mechanics.
You will lead a branch of Ancient Chinese, starting by building a small tribe: crafting tools, constructing houses, hunting, farming, and raising livestock.
Then face 5 ethnic groups in Asia: Rongdi, Baiyue, Ancient Chinese States, Aryans, Assyrians.
From the eastern Yellow River basin to Mesopotamia – rule or be ruled.

You can develop culture to make other tribes submit, pay tribute, and provide vassal troops + supplies.
Or gain advanced tools and bronze through technological advantage for trade.
Or prioritize reproduction through fertility worship.
Or embrace violence, train professional soldiers, and plunder extensively.

Force lifelong labor, OR adopt them into your tribe to bear children.
Execute slaves to suppress rebellions, OR sell them directly.

Use Leaders to manage groups, reducing repetitive actions.
Set group schedules: labor, create culture, develop tech, or train.
Battlefield controls function like traditional RTS unit groups.
Future update: Group leaders will become a higher social class.

Tribesmen gain knowledge through labor – lost when they die.
Must carve knowledge onto stone monuments to preserve it.
These monuments become learning tools for future generations.
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