About This Game
Synopsis
Unravel the mysteries of the Ancient Ones in this top-down Dungeon Crawler RPG that features the Takodachis by Ninomae Ina'nis from hololive English, unlock new abilities from within and call upon the skills of past Takodachis to reach the Ancient Ones.
Collect potent items as you traverse the Labyrinth and utilize a plethora of Elemental Affinities to defeat the many Takodachis who guard the Labyrinth.
Danger looms with Abyssal Mode which causes Takodachis to be lost forever should they be defeated in battle.
Controls
Z: Confirm / Normal Attack
X: Cancel (Hold to run)
C: Grid View
A: Item Menu
S: Set Move
D: Diagonal Walk
Enter: Menu
(Control bindings can be remapped in game for both keyboard and controller.)
The Lexicon
Found on the second to last floor of every Labyrinth is an archive of past Takodachis as well as the abilities they had once possessed. Takodachis who use the Lexicon will be able to learn a variety of Assist Skills that they would not be able to learn through leveling up.
The very first floor of the Labyrinth even has a special Lexicon that grants access to any Skill that has been previously recorded, including Melee and Magic based Skills.

Affinities
Melee and Magic based Skills will oftentimes possess an elemental Affinity which deals double or half damage to certain kinds of enemies based on their innate weaknesses.
Using a Skill that an enemy is weak to will grant an Encore that lets the user perform another action before their turn ends. Enemies are also able to receive an Encore by dealing effective elemental damage.
Elemental Affinities in Submerged Mystery: Takodachi are classified as Fire, Aqua, Elec, Wind, Light, and Dark.

Skills are divided into three categories, Melee, Magic, and Assist. Melee Skills require a percentage of the user's HP in order to be used and the damage is determined by the user's Strength stat as well as the enemy's Defense stat.

Magic Skills require a fixed amount of the user's MP in order to be used and the damage is determined by the user's Magic stat as well as the enemy's Resistance stat.

Assist Skills require a fixed amount of the user's MP in order to be used and perform a variety of effects such as raising stats, lowering the enemy's stats, recovering health, and more.

Ailments
Certain offensive Skills have a percent chance of inflicting an Ailment onto a Takodachi on hit, there are even Assist Skills that are guaranteed to inflict an Ailment if they are not avoided. These Ailments have many different ways of affecting combat before they wear off after a certain number of turns.

Burn: Deals a fixed amount of damage across 4 turns.
Poison: Deals damage that gradually increases across 4 turns.
Shock: Increases the odds of taking a Critical hit. Lasts for 2 turns and wears off upon taking damage.
Dizzy: Greatly lowers the accuracy of Skills and attacks. Lasts for 2 turns and wears off upon taking damage.
Blind: Halves the damage dealt by offensive Skills and prevents the evasion of incoming attacks. Lasts for 3 turns.
Seal: Prevents Assist Skills from being used and causes any selected Assist Skills to fail. Lasts for 3 turns.
Stats
Each Takodachi possesses a distinct Stat spread that becomes more pronounced with each Level Up. Consult the Status Menu to see if a particular Takodachi is a balanced, mixed attacker or if they specialize in one kind of attacking type.
HP: The amount of Health Points a Takodachi has to withstand hits.
MP: The amount of Magic Points a Takodachi has for Magic based Skills.
Strength: Determines the amount of damage dealt by Melee attacks.
Defense: Reduces the damage that would be taken from Melee attacks.
Magic: Determines the amount of damage dealt by Magical attacks.
Resistance: Reduces the damage that would be taken from Magical attacks.
Speed: Determines the turn order for using Skills and attacks. Affects the accuracy and evasion of attacks.
Luck: Increases the Critical hit chance and decreases the odds of taking Critical hits. Affects the accuracy and evasion of ailments.
Filters

Within the Settings Menu of the Main Menu is a distinct feature that applies a palette of 4 colors onto the game for added replay value. Select between 22 palettes that are themed around hololive English as well as 3 retro inspired palettes. Swap between the modern and classic 8-bit soundtracks for the vintage experience.
Disclaimer
Submerged Mystery: Takodachi is not affiliated with hololive or Cover in any way. This project was made within the hololive Derivative Works guidelines. All visual and sound effect assets were specifically made for this game. All music assets within the game were derived from content belonging to hololive and Dova-Syndrome.
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